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Cygnus Atratus 'Black Swan' 3D Model

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Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
Cygnus Atratus
199
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
triduza

Specifications

  • Geometrypolygonal_quads only
  • Polygons10,916
  • Vertices14,429
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

23 MB

BlackSwan_Rig_Preview.avi
OBJ
(.obj)
11 MB

BlackSwan_obj.rar
Maya
(.ma)
13 MB

mentalray
BlackSwan_mb.rar

Description

3D model of Cygnus Atratus 'Black Swan' created in Maya 2013. Real-world scale. Clean topology with quad polygons only. All objects properly named. Model fully rigged and ready for animation. Please watch attached video with rig preview. Also rig's readme file attached. Model Exported to .obj format. Polygons: Faces: 10916 Vertices: 14429 Textures: body_bump.jpg (4096x4096) body_diffuse.jpg (4096x4096) body_specular.jpg (4096x4096) body_opacity.jpg (4096x4096) feathers_bump.jpg (2048x2048) feathers_diffuse.jpg (2048x2048) feathersblack_diffuse.jpg (2048x2048) feathers_opacity.jpg (2048x2048) feathers_specular.jpg (2048x2048) zstudiolight.tga (1024x1024) environment map Rig description: Swan_Control - controls whole model position and rotation Body_Control - controls body position and rotation Neck_Control1-6 - control neck rotation and position Head_Control - controls head rotation and position Beak_Control - controls beak opening Tongue_Control1-4 - control tongue rotation lEye_Control - left eye taget rEye_Control - right eye target liris_Control - left eye's iris size riris_Control - right eye's iris size leyelids_Control - close left eye reyelids_Control - close right eye lmembrane_Control - close left eye membrane rmembrane_Control - close right eye membrane lWing_Control1-3 - left wing rotation rWing_Control1-3 - right wing rotation lwing_fold_Control - controls left wing folding rwing_fold_Control - controls right wing folding lpfeathers_Control - controls bending of primary feathers on the left wing rpfeathers_Control - controls bending of primary feathers on the right wing lsfeathers_Control - controls bending of secondary feathers on the left wing rsfeathers_Control - controls bending of secondary feathers on the right wing lLeg_Control - left leg position and rotation rLeg_Control - right leg position and rotation lfinger_Control1-4 - IK controllers of left leg's fingers rfinger_Control1-4 - IK controllers of right leg's fingers Tail_Control1-2 - control tail rotation tail_fold_Control - controls tail folding
Sep 28, 2020 date added
Jan 28, 2021 last update

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